Game Design Assistant
- Employer:
- Click here to join!
- City, State:
- El Segundo, CA
- duration:
- not provided
- Job posted on:
- 02/16/12
- Pay:
- not provided
- website:
- not provided
About the job
Overview:
Our company is composed of veteran game developers focused on delivering authentic gaming experiences that are as fun to watch as they are to play.
Our 22-person studio in Southern California is seeking up-and-coming game designers for a Design and Production Assitant (Full-Time) to work on a landmark “unannounced” project.
Job Description:
This position is an entry-level position for a talented and ambitious developer. The job will be as a design staffer, working with our lead and senior designers.
The ideal candidate should want to “graduate” from this position within a year to be a Junior Designer on staff.
Requirements:
Extensive knowledge of co-op and multiplayer games
Experience with Maya to prototype game scenarios
The ability to document and visualize ideas and concepts
Proficient skills in Microsoft Word, and Excel
The capacity to articulate and communicate effectively
Great organization, analytical, and lateral thinking skills
Exacting attention to detail
Proven ability to learn complex software
Tasks include, but are not limited to:
Monitor all feedback from our publisher, including: logging and tracking publisher’s feedback, and coordinate with team’s producer to address feedback.
Work with Senior Designers to prototype game play in Maya and Crytek engine.
Collaborate with team to create innovative game play ideas and generate solutions for existing design challenges.
Analyze and comment on builds, and catalog bugs.
Research, critique, and chronicle competitive titles strengths and weaknesses
Assist producer and keep the gears of development running smoothly.
In return gain valuable experience from a team that has worked on successful titles such as Uncharted, True Crime, and Jax and Daxter.
